For this reason, Pearl Abyss is studying the possibilities of using the motor “ in a wide variety of fields“.Īs games like DokeV continue to impress the world with their visual effects, Go comments that Pearl Abyss will continue to focus on games like Black Desert, pursuing high-quality graphics and attention to detail., “ all this focusing on the gameplay itself as well as the graphics.“ĭokeV, at the moment, it does not have a release date.This stylish anime-influenced game looks like a very different version of Pokemon combined with Jet Set Radio featuring glimpses of K-Pop. While there are currently no plans to license the BlackSpace engine to partner developers in the manner of Epic or Unity, Go claims that the new-generation Pearl Abyss engine can be used to create a virtual space “ similar to real life“and can” be combined with the latest technology to create a more realistic metaverse“. Along with realistic audio expression and smooth transitions between scenes and gameplay that Go says provide a more immersive experience, he says:” The biggest advantage of your own motor may be the freedom to add functions quickly when the need arises and to change them in any direction you want.” “ Many skins can be automated, procedurally generated, and customized with the Pearl Abyss engine“says Go. In addition to developing an engine capable of delivering high-end graphics, Go claims that the BlackSpace engine has other features that aid open world game development. “ With your own engine, you can build an efficient development process and actively respond to changes across multiple platforms.“, comments Go. Read Also Where does Luis Miguel live today? He added that Pearl Abyss aims to address the long-term risks of relying on external development platforms. As for its decision to develop its own engine rather than license an engine from another company, Go says it is about “ internalize core game development technologies“developing an engine with the” advanced technology“of the company. Go says that Pearl Abyss is one of the first South Korean companies to actively pursue the “ challenging console market.”ĭespite the competition, Pearl Abyss intends to expand its console offering by supporting cross-platform play, as well as versions of its games for next-generation consoles. To do this, Go cited Black Desert on console, which was released in 2019 and helped serve a large overseas console market. South Korean game developers have focused heavily on PC and mobiles, so MRT wanted to know if DokeV was part of a new strategy aimed at the global console market. In addition to PC, DokeV has been announced for PS5 and Xbox Series X | S. Pearl Abyss also has an advanced 3D scanning and motion capture studio, and the company plans to open a dedicated art studio in 2022.Īccording to Go, “ The Pearl Abyss Art Center will be the largest art studio in the entire Korean games industry and will be equipped with state-of-the-art facilities for gaming technology and design research“It will also feature a new nearly 11,000-square-foot motion capture studio designed to shoot cable action sequences, bulky objects and even animals. What’s more, “ improvements in atmospheric scattering and global illumination techniques provide more accurate lighting that takes into account the flow of time and spatial changes. Go claims that its next-generation engine allows “ a more detailed representation of visual depth and increases the drawing distance“. “ In the end, it is these details that help create such an immersive experience“. “ We are convinced that incredible graphics and attention to detail determine the fundamental quality of a game“says Go.
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